storyboard This is the storyboard for the animation sequence that i will be working on.
Pual told us that the scene we will be working on could be any story relate to these
three characters. So i decide a new storyline for this animation.
this is the position for the three characters in the scene. MAN IN BLACK will stand near the table and point to the girl and VIZZINI. However, VIZZINI is sitting on a chair and putting his
feet on the table. He looks very relax. The girl is being kidnapped. She kneels on the ground and
waiting MAN IN BLACK to save her life.
This is MAN IN BLACK trying to warn VIZINNI not to hurt the girl. This will be the very first scene appears in the animation. He is try to negotiate with VIZIINI first. It will be about 45 frame long. Using the first camera.
After the first 45 frame with MAN IN BLACK the next 100 frame will be focusing on the movement between VIZINNI and the girl. VIZINNI will wag the chair as well as play the girl when he is negotiating with MAN IN BLACK. It is clear to see that he is not care about the negotiation because he has the girl as the hostage.
I will try to give each of them facial feature in order to describe theiur motion clearly.
The negotiation is broken. VIZINII stand up and try to fight with MAN IN BLACK. MAN IN BLACK is clearly ready for this as well. They all square up themselves and ready to fight. In the animation i will use slow motion to create more film feeling. MAN IN BLACK will lift the table up and throw it away. This will aslo be show in a slow motion way. And the girl will be pushed to the ground by VIZINNI. VIZINII made a mistake. He think the girl is scared and useless. However the girl will push the chair that VIZINNI used to sit and make him fall over. MAN IN BLACK win the fight in the end.
In the end, MAN IN BLACK had the battle. He finally save the girl. He hugged the girl and say "dont worry, everything is going to be fine" to the girl. And the girl will kiss MAN IN BLACK as
a acknowledgement. And MAN IN BLACK will be very happy and have a smile on his face. Here comes the end of the animation.
Explanation on my approach to staging and use of cameraUsing different cameras in the scene could contribute different piont of view. This could increasing the attraction of the animation and aslo building up a better feeling for the scene. Main characters' facial feature is very necessary in very film or animation. However, it will be a lot of work when people start rendering it because aniamtors have to stop the render procedure and select another camera and then contrinute. Image how different could that be if there are a lot of cameras in a scene. Ak_switchingCamera is a very good small program that could help people to solve this problem. Copy the code under the program and plaste it into the maya script editor. Execute the procedure and then create a CameraMain. Select when do you want the CameraMain to stay in which camera and select the keyframe in that time. After that, the CameraMain will automaticlly jump between the different camera in the time you want it to.
This could save a lot of time when you start rendering the animation.
Pose of the Week: StrongBUTTERFRY
BUTTERFRY is scared about the thing she is seeing at the moment. SO she is trying to use her hands to block the view and she turns her head to another direction in order to dodge it.
Howeveer, her curiosity makes her want to have a look again. So she is slowly turning her head up and slightly opens her eyes. But she still does leave her hands in front of her head in order to project herself.
This is the motion from the actual animation. In t he pose, BUTTERFRY is being pushed to the ground by VIZZINI. She is squealing and very scared. But there is nothing she can do. The only hope will be MAN IN BLACK.
VIZZINIVIZZINI is threatening someone by using this pose. He is putting his hands across his cervix. This is a common strong threaten pose. And this why i use this pose to lay out VIZINNI's characteric. His facial expression is pretty wicked and strong.
This is a strong bay guy looking pose. VIZZINI is smiling. His hand is try to do something bad.
His back is not straight but in a curve. And he will shake his shoulder and smile very evilily. We can image he was doing this to Buttercup before he kidnaped her.
VIZINNI is trying to kick someone. He has rised his feet up and square himself up. His facial expression is angry and wicked.
This is an chinese GONGFU pose. Many martial art films have this such contains. I will use this pose for VIZZINI in the animation. It is a pretty strong flighting pose.
MAN IN BLACKWhen the negotiation broke, the only thing facing MAN IN BLACK will be a fight. However he is not afraid of that. This is strong boxing pose. MAN IN BLACK is using this to defend himself from VIZINNI.
MAN IN BLACK is showing this pose to tell his enemy that he is ready for this fight. This is a strong fighting pose in order to lay out MAN IN BLACK's motion. In the scene like i just displayed in the storyboard, both MAN IN BLACK and VIZZINI would show their poses at the same time when they are standing toward. I think this could be a pretty strong image that could
display the situation correctly.
MAN IN BLACK in flying in the sky and ready to kick VIZINNI. In the animation, my definition for the MAN IN BLACK and VIZINNI is they are both strong and equal. They both know how to fight and they fight well. So when they start fighting i want they are both strong. This is the reason why if VIZZINI is using his feet to fight MAN IN BLACK will use the feet as well.
RESEARCH I have searched animation storyboards on the google. I have already getting some idea about animation storyboards. Mos of the storyboards are hand drawing style. But i tend create my storyboard in MAYA. I think it could be another way of lay out.
http://images.google.com.au/images?hl=zh-CN&q=storyboard&um=1&ie=UTF-8&ei=L9nVStTDF4GXkQWSyYzpDQ&sa=X&oi=image_result_group&ct=title&resnum=4&ved=0CDAQsAQwAw